Create Boulder Dodge Games with ActionScript 3
Learn to program a classic “Asteroids” style spaceship game using Object Oriented Programming principles. This five-hour ActionScript® 3 online training series will teach you to create and extend custom classes, work with object inheritance and custom events, write public and private variables and functions and pass-in function parameters and return values.
You will also learn how to add and remove children in the scene, work with hit targets and detect collisions, swap out the artwork to brand the look and style of the game to your needs, as well as speed up the ship and boulders or change gravity to alter the difficulty.
This series was created by Cartoon Smart, a friend of Atomic Training’s. Partners like Cartoon Smart enable us to provide a wide variety of content to our customers.