Creating Maze Games

Platform: Mac and PC and Device and iPad and iPod touch/iPhone

In this online course, we’ll look at programming a conceptually-simple game, but one that can be expanded in a hundred different directions using Apple’s® amazingly easy physics engine. You’ll learn the latest in iOS® programming technology: Swift® and Sprite Kit. Then for level design, you’ll get two options: create levels within Xcode® 6 using the new Scene Editor, or take a step outside Xcode and use Tiled which, in our opinion, is a tad more refined and speeds up level creation.

Tutorial series by Justin Dike, Cartoon Smart

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