Flash ActionScript 3.0 - Fundamentals View a tutorial on this topic

Description

This tutorial series focuses on fundamental concepts described in the context of how to apply them in ActionScript 3.0.
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Key # Length
1. preview Setting up your movie to use ActionScript 3.0 72898 1:04
2. preview Using the ActionScript 3.0 interface pt. 1 72899 2:18
3. locked Using the ActionScript 3.0 interface pt. 2 72900 3:03
4. locked Using the ActionScript 3.0 interface pt. 3 72901 2:54
5. locked Using the ActionScript 3.0 interface pt. 4 72902 2:58
6. locked Using the ActionScript 3.0 interface pt. 5 72903 2:24
7. locked Using the Trace function 72904 1:32
8. locked Declaring variables 72905 3:30
9. locked Assigning variable data types pt. 1 72906 2:28
10. locked Assigning variable data types pt. 2 72907 2:45
11. locked Concatenating string variables 72908 2:23
12. locked Doing calculations with numeric variables pt. 1 72909 2:39
13. locked Doing calculations with numeric variables pt. 2 72910 2:44
Key # Length
1. locked Creating a Conditional statement pt. 1 72911 2:34
2. locked Creating a Conditional statement pt. 2 72912 3:28
3. locked Creating a Conditional statement pt. 3 72913 2:07
4. locked Creating a conditional statement with Boolean variables 72914 3:20
5. locked Using the logical operators other than equals pt. 1 72915 3:11
6. locked Using the logical operators other than equals pt. 2 72916 1:25
7. locked Creating conditional statements using and/or 72917 3:30
8. locked Using the Switch statement pt. 1 72918 2:53
9. locked Using the Switch statement pt. 2 72919 3:00
Key # Length
1. locked Creating a For Loop 72920 2:45
2. locked Creating a While Loop 72921 2:05
3. locked Creating a Do While Loop 72922 2:44
4. locked Creating an array pt. 1 72923 2:15
5. locked Creating an array pt. 2 72924 3:10
6. locked Understanding Array properties pt. 1 72925 2:57
7. locked Understanding Array properties pt. 2 72926 3:40
8. locked Calling Built-in functions 72927 3:40
9. locked Creating a custom function 72928 3:13
10. locked Setting the return type within your function pt. 1 72929 2:59
11. locked Setting the return type within your function pt. 2 72930 3:43
12. locked Defining variable scopes pt. 1 72931 2:36
13. locked Defining variable scopes pt. 2 72932 2:50
14. locked Creating a function within a function pt. 1 72933 2:16
15. locked Creating a function within a function pt. 2 72934 2:47
16. locked Passing parameters within a function 72935 3:41
17. locked Using Math functions pt. 1 72936 3:39
18. locked Using Math functions pt. 2 72937 3:10
Key # Length
1. locked Programming symbols with ActionScript pt. 1 72938 3:12
2. locked Programming symbols with ActionScript pt. 2 72939 2:04
3. locked Programming symbols with ActionScript pt. 3 72940 2:54
4. locked Adding a movie clip to the stage pt. 1 72941 3:23
5. locked Adding a movie clip to the stage pt. 2 72942 2:43
6. locked Removing a movie clip 72943 2:42
7. locked Listening for events pt. 1 72944 3:12
8. locked Listening for events pt. 2 72945 3:42
9. locked Working with text pt. 1 72946 3:47
10. locked Working with text pt. 2 72947 3:28
11. locked Working with text pt. 3 72948 4:03
Key # Length
1. locked Drawing lines: the drawing API pt. 1 72949 3:44
2. locked Drawing circles: the drawing API pt. 2 72950 3:39
3. locked Drawing circles: the drawing API pt. 3 72951 2:09
4. locked Drawing squares: the drawing API pt. 4 72952 2:08
5. locked Using the Enter Frame function pt. 1 72953 2:12
6. locked Using the Enter Frame function pt. 2 72954 3:08
7. locked Animating drawing with ActionScript 3.0 pt. 1 72955 3:30
8. locked Animating drawing with ActionScript 3.0 pt. 2 72956 3:25
9. locked Controlling the timeline with ActionScript 3.0 pt. 1 72957 2:32
10. locked Controlling the timeline with ActionScript 3.0 pt. 2 72958 3:27
11. locked Controlling the timeline with ActionScript 3.0 pt. 3 72959 2:18
12. locked Controlling multiple timelines with ActionScript 3.0 pt. 1 72960 3:29
13. locked Controlling multiple timelines with ActionScript 3.0 pt. 2 72961 3:07
Tutorial series by Dan Fanella
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